Facebook starts paying $500 minimum for Oculus Rift bugs

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Games By Matthew Humphries Aug. 21, 2014 7:27 am
Mark Zuckerberg demonstrated how serious he is about virtual reality when Facebook paid $2 billion to acquire Oculus Rift earlier this year. Things have been pretty quiet, publicly at least, since the deal was announced, but developers at both Oculus and Facebook have been hard at work trying to get the headset ready for consumers.
Facebook’s development team is well aware of what a bug can do to your service, and they’ve realized Oculus Rift not only needs a lot of software testing, it could present the company with a whole new species of bugs. Thing about it… this is Facebook’s first hardware product, a brand new type of device, with a very different interface running software that has never been tested on a massive scale before. It’s also going to be plugged into millions of PCs around the world if Facebook and Oculus get this right.
Facebook’s very experienced development team will track down the majority of the bugs, but there’s bound to be a few surprises. With that in mind, Facebook has decided to offer cash rewards in return for identifying bugs the Oculus Rift system. And these are healthy rewards for the interested software security engineers out there.
At a minimum Facebook will pay $500 for a legitimate bug. There’s no upper limit on how much can be paid out. If you find a critical vulnerability, you could be in line for thousands of dollars.
It’s a clever move by Facebook. Oculus Rift needs to hit the ground running when it comes to market. Serious bugs, crashing PCs, or people having their personal details stolen after hooking up a Rift to their PC would be very bad news.



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