Battlefield 4 patch notes released, include a big list of fi

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DICE releases the complete patch notes and change log for the new patch.

Earlier today DICE released the first Battlefield 4 patch, and while it did improve performance, there are still reports from players of the game crashing. Worse, it appears the patch has added even more bugs, but DICE has yet to respond to this.
Instead, they have released the complete patch notes and changelog, which lists all the changes, tweaks, and fixes found in the 1 GB patch. As the below patch notes show, there are several crash fixes — from random crashes, to server crashes, to singleplayer crashes. Finally, it appears that the “infinite load screen” bug has also been fixed. Without further ado, here are the full Battlefield 4 patch notes when it comes to crashes and stability issues:
-Fixed a crash that would occur randomly during gameplay.
-Fixed a crash that would occur when an object is destroyed.
-Every time that a player exited a vehicle, there was a small chance that the server would crash. This has been fixed.
-Fixed an occasional crash during SP gameplay.
-Fixed a crash that would occur during level loading.
-Sometimes the game would attempt to load a model at the same time as it was being thrown out of memory. This has been fixed.
-Sometimes the game would crash after removing old bullet holes/scratch marks in the world. This has been fixed.
-Sometimes when a player or enemy was sitting in the jeep gunner entry and got killed, his body would rest on the vehicle in such a way that the physics simulation would require lots of CPU usage. This has been solved.
-Fixed a crash occurring on Flood Zone when playing Conquest Large.
-Fixed a common crash relating to surface shaders.
-Fixed a crash on Test Range that could occur when using sniper rifles.
-Fixed a common crash that occurred during map transition.
-Fixed a crash that occurred when bringing up Battlescreen in-game on the Test Range.
-Fixed a memory allocation bug that could lead to crashing.
-Fixed a single player crash that could sometimes occur when being killed by AI enemies.
-Fixed an issue where the game would get stuck in infinite loading if you got disconnected while trying to access online content.
-Fixed an issue in single player in the South China Sea mission where the game would crash when idle for more than 60 minutes.
-Fixed an issue where the game would get stuck in infinite loading if you used Win+L to lock your PC during loading.
In addition to the crashes, the new update also fixes the famous sound glitch that would mute the entire server if you used a silencer on a particular weapon. The patch also fixes the netcode and network smoothing issues, and adds some graphical fixes as well.
In addition to the Battlefield 4 patch released today, DICE also released another server update today. The R10 server update is expected to fix some of the random crashes that the new patch introduced.
Finally, the new patch appears to have added the China Rising DLC content, where players can already unlock the new weapons and gadgets. We’re waiting for a confirmation on this.
You can find the complete patch notes on the official forum here.



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