Nintendo developer says the 3DS couldn’t handle NES games

Stream:

News Bot

Your News Bitch
3,282
0
0
0
Console: Headset:
Games By James Plafke Apr. 22, 2014 12:00 pm
It’s no secret that the Nintendo 3DS isn’t the most powerful handheld gaming device on the market. Sony’s PS Vita looks amazing for a handheld, and smartphones and tablets can pump out some impressive visuals. The 3DS isn’t a slouch, but its capabilities definitely fall in line with Nintendo’s history of low power hardware. Now, one of Nintendo’s own developers has implied that the Nintendo 3DS isn’t strong enough to handle*NES Remix, a (what else?) mini-game collection composed of brief bits of old NES games, but altered in some way.
In a quote he must have quickly regretted. Series director*Koichi Hayashida stated that*NES Remix was brought to the Wii U instead of the Nintendo 3DS because the team needed more power than the Nintendo 3DS provided:*”In order to accomplish what we wanted with NES Remix, and get the effect we wanted out of it and the value that we wanted it to have, we needed some more machine power.”
If that seems a little vague, Hayashida then went on to cement the 3DS as not powerful enough to handle a game composed of NES mini-games: “I think the Wii U offered that up for us pretty easily, and it just would have been more difficult to do it for the 3DS.”
Even though some of us haven’t been thrilled with Nintendo for quite some time and aren’t surprised by its missteps anymore, this tidbit makes no sense even for Nintendo. If NES games could run on the NES, they could certainly run on the 3DS, a machine built 30 or so years after the NES. These aren’t even full NES games, but little*WarioWare-style challenges. So, what gives?
Perhaps angering the Nintendo gods even further, Hayashida also noted that the team was more familiar making games for the Wii U, so that played a part in skipping the 3DS.*Yes, if the real reason was simply that the team wasn’t very good at coding for the 3DS, Hayashida probably should’ve just said as much without decrying the 3DS as not powerful enough to handle little slices of 30-year-old games.



More...