Xbox One players get latest Battlefield 4 patch

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Xbox One gets the latest patch today, bringing it up to date with the other platforms.

On Monday, DICE released a Battlefield 4 patch on the PC, then on Tuesday (yesterday), PlayStation 3 and PS4 gamers got their patch. Today, it’s Xbox One’s turn to get the latest Battlefield 4 patch.
The latest Battlefield 4 patch on the Xbox One, available now for download, includes most of the updates and tweaks that the PC and PlayStation patches had. Once again, the main focus with the patch is stability, as it fixes several bugs and glitches.
The Xbox 360 is the only platform that has yet to receive this update. There’s no word on when that patch will be released, but it’s likely that the update is in certification at Microsoft, and should be released soon.
Check out the full Battlefield 4 patch change log for the Xbox One below:

  • Various fixes for improving general stability
  • Fixed various random deadlocks (the so called “sound loop crash”)
  • Fixed flickering in map and minimap on Rogue Transmission and Operation Locker
  • Fixed issue with player spawning under the map in Lancang Dam
  • Fixed broken collision on containers with open doors. The bug previously made grenades bounce back even though the doors were open
  • Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
  • Fixed camera glitch when switching weapons while moving in crouch
  • China Rising: Fixed animation glitch for motorbike passengers ocuring when aiming
  • Increased damage by 25 per cent for the Stealth Jet 20mm cannons
  • Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before
  • Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver’s camera
  • Fix for friendly marker not always showing when needed to, resulting in players shooting team members
  • Fixed problem with killer health in kill card not being correctly updated (showing 100 per cent health even though the soldier was hurt)
  • Fixed a bug where players’ rank icons in the scoreboard would not be updated
  • Fixed issue with soldier health showing 1 HP in killcard instead of 0 HP
  • Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
  • Reduced the risk of single player campaign save file becoming corrupt


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